Quake 4 su SUSE 10.0 -- Come installarlo e configurarlo per giocarlo in Italiano --

3 risposte [Ultimo messaggio]
Ritratto di davil78
davil78
(Junior)
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Iscritto: 06/01/2005
Messaggi: 46

Ciao a Tutti, eccomi di nuovo nella sezione Gaming di SUSEITALIA !!!

Questa volta tocca a Quake 4 gran bel giochillo che stentava a funzionare sulla nostra SUSE 10.0 fresca d'installazione !!!

Premessa
Spiegherò tutto passo passo per aiutare coloro che sono nuovi di Linux gli altri, probabilmente, avranno già finito il gioco !!! GRRRR

1) Scaricare e installare il gioco

Ieri sera, dopo aver mandato il mio Screenshoot su Click and foto :-P ho dato un occhiata sul sito di idsoftware per vedere se vi erano aggiornamenti per la versione Linux di Quake 4, beh non ho trovato nulla... E' bastato, poi, effettuare una ricerca con GOOGLE e tutto si è risolto. L'installer scaricato da un sito che (scusatemi x questo) non ricordo era più aggiornato di quello in mio possesso !!! Per l'esattezza: quake4-linux-1.0.2147.12.x86.run, che ho installato prendo un terminale da utente normale (e quindi in /home/utente/quake4) con il comando: sh quake4-linux-1.0.2147.12.x86.run
Dopo aver fatto questo e inserito il DVD nel lettore, apro la Directory q4base e ho copiato tutti i pacchetti con estenzione .pk4 [eccetto game000.pk4] nella directory /quake4/q4base !!!
Fatto questo, lanciate il gioco da shell o da Esegui Comando in KDE/GNOME, il gioco dovrebbe avviarsi correttamente a patto di avere la cheda video configurata per l'accellerazione 3D ( altrimenti cercante in nei forum di SUSEITALIA)

2) Configurazione della Lingua Italiana

La traduzione italiana dei giochi è indispensabile per chi ha problemi con L'inglese anche perché nel gioco ci sono tanti dialoghi, (ORDINI che vi saranno imposti dai Superiori x l'esattezza) senza i quali non riuscirete a superare i livelli e cmq il gioco !!!
Allora non ci rimane che metter mano al file di configurazione del giocho !!!
Il file in questione si trova in una cartella nascosta nella vostra home, .quake4 per l'esattezza !!! Al suo interno troverete altre due cartelle il file che interessa a noi è: Quake4Config.cfg che troverete nella q4base.

Riassumendo, quindi, dobbiamo modificare il file Quake4Config.cfg situato nella cartella home!!! Aprimo questo file colnostro editor preferito...
supponiamo di voler modificare il file con nano:

nano -w /home/nomeutente/.quake4.pkbase/Quake4Config.cfg

una volta aperto il file modifichiamo la parola
english con italian nella riga:

seta sys_lang "english"

salviamo il file (Control+o per chi usa l'editor nano) e usciamo dall editor !!!
riavviamo Quake, se tutto è andato bene il gioco partirà in italiano sia nei menu che nell'audio !!!!

NB:

1) Occhio a non modificare altre righe del file di configurazione di quake4

2) L'installer per Linux scaricato da internet l'ho cercato con google ed ho scelto uno dei risultati (in inglese) della prima pagina... purtroppo ho dimanticato di salvare il sito nei segnalibri di Firefox, ma dovrebbe essere 3Dgamer.com o qualcosa di simile !!!!

Spero di aver dato una mano a qualcuno !!!
Buon divertimento

Usi Windows Sad Nooooo!!!
_______________________________________________
Linux fa rinascere il tuo Pc !!! Installalo, non te ne pentirai !!! Wink

Ritratto di Ryoma
Ryoma
(Geek)
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Iscritto: 31/05/2005
Messaggi: 149

Ciao davil78 Smile

scusami della domanda un po strana ma dove trovo il cd/dvd di Quake4 per linux?

lo si acquista a parte oppure quella per Win32 che normalmente si acquist anei negozi di videogiochi contiene al suo interno anche la verisone per Linux??

Grazie mille anticipate

Ciao

Ryoma Laughing

Ritratto di davil78
davil78
(Junior)
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Iscritto: 06/01/2005
Messaggi: 46

Ciaro Ryoma !!! Il DVD che ti serve e quello di Windows , per installarlo su linux ti serve l'installer per linux !!! il file lo scarichi dal sito Id Software e/o ACTIVISION !!!! fatto questo segui le istruzioni altrimenti contattami e vedrò di aiutarti !!! CIAOOO

Usi Windows Sad Nooooo!!!
_______________________________________________
Linux fa rinascere il tuo Pc !!! Installalo, non te ne pentirai !!! Wink

Ritratto di peppe2982
peppe2982
(Junior)
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Iscritto: 18/04/2006
Messaggi: 31

Ciao a tutti, oggi ho provato ad installare quake4 nel mio suse 10.1.
Ho seguito le instruzioni riportate nel sito di Id software, cioè ho copiato i files dal dvd windows e poi ho installato l'installer quake4-linux-1.3-2.x86.run.
Fatto questo, premesso che ho una scheda video NVIDIA 7950 GT correttamente configurata, vado per lanciare il comando quake4 da terminale ed il gioco non mi parte dandomi questo output:

Quake4 Final V1.3.0.2393 Build 2393.0 linux-x86 Aug 7 2006
found interface lo - loopback
CPU: Intel CPU with MMX & SSE & SSE2 & SSE3
enabled Flush-To-Zero mode
--------- Initializing File System ----------
Loaded pk4 /usr/local/games/quake4/q4base/game000.pk4 with checksum 0x1e246dd2
Loaded pk4 /usr/local/games/quake4/q4base/game100.pk4 with checksum 0x7d4d8d2a
Loaded pk4 /usr/local/games/quake4/q4base/game200.pk4 with checksum 0x46f04342
Loaded pk4 /usr/local/games/quake4/q4base/pak001.pk4 with checksum 0xf2cbc998
Loaded pk4 /usr/local/games/quake4/q4base/pak002.pk4 with checksum 0x7f8d80d1
Loaded pk4 /usr/local/games/quake4/q4base/pak003.pk4 with checksum 0x1b57b207
Loaded pk4 /usr/local/games/quake4/q4base/pak004.pk4 with checksum 0x385aa578
Loaded pk4 /usr/local/games/quake4/q4base/pak005.pk4 with checksum 0x60d50a1d
Loaded pk4 /usr/local/games/quake4/q4base/pak006.pk4 with checksum 0x9099ed11
Loaded pk4 /usr/local/games/quake4/q4base/pak007.pk4 with checksum 0xaf301fff
Loaded pk4 /usr/local/games/quake4/q4base/pak008.pk4 with checksum 0x4ac6f6d9
Loaded pk4 /usr/local/games/quake4/q4base/pak009.pk4 with checksum 0x36030c7d
Loaded pk4 /usr/local/games/quake4/q4base/pak010.pk4 with checksum 0x4b80fbda
Loaded pk4 /usr/local/games/quake4/q4base/pak011.pk4 with checksum 0x8acf4cfa
Loaded pk4 /usr/local/games/quake4/q4base/pak012.pk4 with checksum 0xbe4120b0
Loaded pk4 /usr/local/games/quake4/q4base/pak013.pk4 with checksum 0x6ad67f40
Loaded pk4 /usr/local/games/quake4/q4base/pak014.pk4 with checksum 0xee51cd59
Loaded pk4 /usr/local/games/quake4/q4base/pak015.pk4 with checksum 0xf5bf4e0c
Loaded pk4 /usr/local/games/quake4/q4base/pak016.pk4 with checksum 0x2196f58c
Loaded pk4 /usr/local/games/quake4/q4base/pak017.pk4 with checksum 0x91118a35
Loaded pk4 /usr/local/games/quake4/q4base/pak018.pk4 with checksum 0x98a14f03
Loaded pk4 /usr/local/games/quake4/q4base/pak019.pk4 with checksum 0xbc82ac79
Loaded pk4 /usr/local/games/quake4/q4base/pak020.pk4 with checksum 0xce74cda5
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english.pk4 with checksum 0x5868f530
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_01.pk4 with checksum 0xd9f04b8b
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_02.pk4 with checksum 0x9dbd91fd
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_03.pk4 with checksum 0x2eb6ad8
Loaded pk4 /usr/local/games/quake4/q4base/zpak_french.pk4 with checksum 0xbec7cb4
Loaded pk4 /usr/local/games/quake4/q4base/zpak_italian.pk4 with checksum 0x1e3aa0f
Loaded pk4 /usr/local/games/quake4/q4base/zpak_spanish.pk4 with checksum 0xb706e2b8
Current search path:
/home/giuseppe/.quake4/q4base
/usr/local/games/quake4/q4base
/usr/local/games/quake4/q4base/zpak_spanish.pk4 (3542 files)
/usr/local/games/quake4/q4base/zpak_italian.pk4 (3500 files)
/usr/local/games/quake4/q4base/zpak_french.pk4 (3462 files)
/usr/local/games/quake4/q4base/zpak_english_03.pk4 (4 files)
/usr/local/games/quake4/q4base/zpak_english_02.pk4 (21 files)
/usr/local/games/quake4/q4base/zpak_english_01.pk4 (1 files)
/usr/local/games/quake4/q4base/zpak_english.pk4 (3457 files)
/usr/local/games/quake4/q4base/pak020.pk4 (11 files)
/usr/local/games/quake4/q4base/pak019.pk4 (1206 files)
/usr/local/games/quake4/q4base/pak018.pk4 (3 files)
/usr/local/games/quake4/q4base/pak017.pk4 (3 files)
/usr/local/games/quake4/q4base/pak016.pk4 (193 files)
/usr/local/games/quake4/q4base/pak015.pk4 (34 files)
/usr/local/games/quake4/q4base/pak014.pk4 (552 files)
/usr/local/games/quake4/q4base/pak013.pk4 (239 files)
/usr/local/games/quake4/q4base/pak012.pk4 (1081 files)
/usr/local/games/quake4/q4base/pak011.pk4 (5620 files)
/usr/local/games/quake4/q4base/pak010.pk4 (5539 files)
/usr/local/games/quake4/q4base/pak009.pk4 (1284 files)
/usr/local/games/quake4/q4base/pak008.pk4 (1289 files)
/usr/local/games/quake4/q4base/pak007.pk4 (1330 files)
/usr/local/games/quake4/q4base/pak006.pk4 (1343 files)
/usr/local/games/quake4/q4base/pak005.pk4 (1395 files)
/usr/local/games/quake4/q4base/pak004.pk4 (2249 files)
/usr/local/games/quake4/q4base/pak003.pk4 (1281 files)
/usr/local/games/quake4/q4base/pak002.pk4 (313 files)
/usr/local/games/quake4/q4base/pak001.pk4 (5837 files)
/usr/local/games/quake4/q4base/game200.pk4 (9 files)
/usr/local/games/quake4/q4base/game100.pk4 (2 files)
/usr/local/games/quake4/q4base/game000.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
---------------------------------------------
------------ Initializing Decls -------------
Loading guides.... 64 loaded
WARNING: file materials/mappack1.mtr, line 175: material 'models/mapobjects/multiplayer/jump_pad/jump_pad_color' previously defined at materials/mapobjects_mp2.mtr:1
WARNING: file materials/mappack1.mtr, line 199: material 'models/mapobjects/multiplayer/jump_pad/jump_pad_color_glow' previously defined at materials/mapobjects_mp2.mtr:29
WARNING: file materials/mappack1.mtr, line 224: material 'models/mapobjects/multiplayer/acceleration_pad/acceleration_pad_color' previously defined at materials/mapobjects_mp2.mtr:53
WARNING: file materials/mappack1.mtr, line 242: material 'models/mapobjects/multiplayer/acceleration_pad/arrows_color' previously defined at materials/mapobjects_mp2.mtr:78
WARNING: file materials/stroyent_mp.mtr, line 10: material 'textures/stroyent/mp/stroy_pillar1_orange' previously defined at materials/mappack1.mtr:1
WARNING: file materials/stroyent_mp.mtr, line 18: material 'textures/stroyent/mp/stroy_pillar1_green' previously defined at materials/mappack1.mtr:12
WARNING: file materials/stroyent_mp.mtr, line 26: material 'textures/stroyent/mp/tun6_green' previously defined at materials/mappack1.mtr:20
WARNING: file materials/stroyent_mp.mtr, line 34: material 'textures/stroyent/mp/tun6small_green' previously defined at materials/mappack1.mtr:28
WARNING: file materials/stroyent_mp.mtr, line 42: material 'textures/stroyent/mp/tunbump_green' previously defined at materials/mappack1.mtr:36
WARNING: file materials/stroyent_mp.mtr, line 50: material 'textures/stroyent/mp/tunpipe_green' previously defined at materials/mappack1.mtr:44
WARNING: file materials/stroyent_mp.mtr, line 58: material 'textures/stroyent/mp/tunpipe_orange' previously defined at materials/mappack1.mtr:52
WARNING: file materials/stroyent_mp.mtr, line 66: material 'textures/stroyent/mp/tunpipe2_orange' previously defined at materials/mappack1.mtr:60
WARNING: file materials/stroyent_mp.mtr, line 74: material 'textures/stroyent/mp/tunpipe2_green' previously defined at materials/mappack1.mtr:68
WARNING: file materials/stroyent_mp.mtr, line 92: material 'textures/stroyent/mp/tunwall12_orange' previously defined at materials/mappack1.mtr:76
WARNING: file materials/stroyent_mp.mtr, line 100: material 'textures/stroyent/mp/tunwall12_green' previously defined at materials/mappack1.mtr:94
WARNING: file materials/stroyent_mp.mtr, line 108: material 'textures/stroyent/mp/tunwall15_orange' previously defined at materials/mappack1.mtr:102
WARNING: file materials/stroyent_mp.mtr, line 116: material 'textures/stroyent/mp/tunwall15_green' previously defined at materials/mappack1.mtr:110
WARNING: file materials/stroyent_mp.mtr, line 139: material 'textures/stroyent/mp/concrete09asmooth' previously defined at materials/mappack1.mtr:118
WARNING: file materials/stroyent_mp.mtr, line 140: material 'textures/stroyent/mp/concrete09smooth' previously defined at materials/mappack1.mtr:141
WARNING: file materials/stroyent_mp.mtr, line 141: material 'textures/stroyent/mp/concrete04smooth' previously defined at materials/mappack1.mtr:142
179ms to load 1125k of material
35ms to load 43k of skin
81ms to load 722k of sound
2ms to load 1k of materialType
198ms to load 2889k of lipSync
27ms to load 105k of playback
441ms to load 1687k of effect
---------------------------------------------
-------- Initializing renderSystem ----------
using ARB renderSystem
renderSystem initialized.
---------------------------------------------
Found default language English with VO
.... found additional language 'french' with VO
.... found additional language 'italian' with VO
.... found additional language 'spanish' with VO
688 strings read from strings/english_code.lang
1776 strings read from strings/english_guis.lang
5738 strings read from strings/english_lips.lang
5741 strings read from strings/english_mappack.lang
6217 strings read from strings/english_maps.lang
632 strings read from strings/french_code.lang
1654 strings read from strings/french_guis.lang
5616 strings read from strings/french_lips.lang
5619 strings read from strings/french_mappack.lang
6088 strings read from strings/french_maps.lang
632 strings read from strings/italian_code.lang
1654 strings read from strings/italian_guis.lang
5616 strings read from strings/italian_lips.lang
5619 strings read from strings/italian_mappack.lang
6088 strings read from strings/italian_maps.lang
632 strings read from strings/spanish_code.lang
1654 strings read from strings/spanish_guis.lang
5616 strings read from strings/spanish_lips.lang
5619 strings read from strings/spanish_mappack.lang
6088 strings read from strings/spanish_maps.lang
Couldn't open journal files
execing default.cfg
"ALT" isn't a valid key
"CTRL" isn't a valid key
couldn't exec editor.cfg
couldn't exec Quake4Config.cfg
couldn't exec autoexec.cfg
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
--------------- R_InitOpenGL ----------------
Initializing SDL subsystem
Loading GL driver 'libGL.so.1' through SDL
SDL_ListModes:
1280x1024 1280x1024 1280x1024 1280x1024 1280x1024 1280x960 1152x864 1024x768 1024x768 1024x768 832x624
800x600 800x600 800x600 800x600 800x600 800x600 800x512 640x512 640x512 640x480
640x480 640x480 640x480 576x432 512x384 512x384 512x384 416x312 400x300 400x300
400x300 400x300 320x240 320x240 320x240
SDL_ListModes are currently ignored for resolution filtering. Set r_useSDLModes to 1 if you want it
WARNING: SDL_SetVideoMode failed: Couldn't find matching GLX visual
Initializing SDL subsystem
Loading GL driver 'libGL.so.1' through SDL
SDL_ListModes:
1280x1024 1280x1024 1280x1024 1280x1024 1280x1024 1280x960 1152x864 1024x768 1024x768 1024x768 832x624
800x600 800x600 800x600 800x600 800x600 800x600 800x512 640x512 640x512 640x480
640x480 640x480 640x480 576x432 512x384 512x384 512x384 416x312 400x300 400x300
400x300 400x300 320x240 320x240 320x240
SDL_ListModes are currently ignored for resolution filtering. Set r_useSDLModes to 1 if you want it
WARNING: SDL_SetVideoMode failed: Couldn't find matching GLX visual
--------------- BSE Shutdown ----------------
---------------------------------------------
WARNING: rvServerScanGUI::Clear() - invalid scanGUI

idRenderSystem::Shutdown()
Sys_Error: Unable to initialize OpenGL

Sapete aiutarmi a capire cosa non va?
grazie mille a tutti